Protocol Aurora

Protocol Aurora

Technical Sound Designer

January – April 2018
    • Created and integrated audio solutions for all game systems using Wwise and C#
    • Implemented realtime procedural audio content using PureData and Heavy
    • Directed third-party composer and implemented music with a dynamic playback  system
    • Worked closely with art, design, and programming teams to maintain a consistent standard for audio content creation and implementation

Website: https://greyfiregames.wordpress.com/

Scripting Examples: https://github.com/jakeymumfie/scripting-examples