Protocol Aurora
Technical Sound Designer
January – April 2018
-
- Created and integrated audio solutions for all game systems using Wwise and C#
- Implemented realtime procedural audio content using PureData and Heavy
- Directed third-party composer and implemented music with a dynamic playback system
- Worked closely with art, design, and programming teams to maintain a consistent standard for audio content creation and implementation
Website: https://greyfiregames.wordpress.com/
Scripting Examples: https://github.com/jakeymumfie/scripting-examples